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Gnmn str lss 2011 - nvirnmnt Lighting & rgrssiv Rndring
: , | (): Shavkatik | 14 03 2011

Gnmn str lss 2011 - nvirnmnt Lighting & rgrssiv Rndring

Alex Sandri will introduce the new Mental Ray 3.8 Environment Lighting (IBL) and Progressive Rendering (PR) features, used in conjunction with the Physical Sky, the Mia Portal Light, Final Gathering, Global Illumination, Importons and Irradiance Particles features. Alex will also be sharing how to use the new Iray Rendering Engine in conjunction with the Progressive Rendering sampler algorithm.

: AVC 1024x640 16:10 15fps ~500kbps
: AAC 20.5kHz 1ch 96Kbps
: 6. 42.
: 1,80 ( )

Gnmn str lss 2011 - nvirnmnt Lighting & rgrssiv Rndring Gnmn str lss 2011 - nvirnmnt Lighting & rgrssiv Rndring Gnmn str lss 2011 - nvirnmnt Lighting & rgrssiv Rndring
Gnmn str lss 2011 - nvirnmnt Lighting & rgrssiv Rndring Gnmn str lss 2011 - nvirnmnt Lighting & rgrssiv Rndring Gnmn str lss 2011 - nvirnmnt Lighting & rgrssiv Rndring


Gnmn str lss 2011 - nvirnmnt Lighting & rgrssiv Rndring

, $1.25. $3.00


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 : Mental Ray, maya, tutorials, Gnomon

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